﻿using Firefly.Framework.Components.Cameras;
using Microsoft.Xna.Framework;

namespace Firefly.Framework.Components.Sky
{
    public interface ISkyDome : IDrawableComponent, IHasCamera
    {
        SkyDomeShader Shader { get; }
        bool RealTime { get; set; }
        Vector3 SunlightDirection { get; }
        Vector4 SunlightColor { get; }
        float Theta { get; set; }
        float Phi { get; set; }
    }
}
